Timer Class for time logs

Do you want to know how long your functions take to do there job?

Or do you have multiple functions where you want to know how long they take before they are ready ? Even better do you want to keep track of multiple timers in multiple functions?

It is possible!

Acutally it is very simple to do this, just use this class:

package com.scripts 
import flash.utils.getTimer; //import the timer

public class logtimer
public function logtimer(){
//TODO: implement function

//some timer prep
public var startTime:Number;
public var endTime:Number;
//some timer functions

public function startTimer():void {
// Get the time when the preinitialize event is dispatched.
startTime = getTimer();

public function endTimer():void {
// Get the time when the creationComplete event is dispatched.
endTime = getTimer();

public function elapsedTime():Number{
var totalTime:Number = endTime - startTime; //calculate the ms between

return totalTime; //return it !


Here’s a little app that uses this class.

You can find the source on github!

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